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Game Developer @ Engineered Alchemy

Mohamed
Waled

> Senior & Lead Unity Developer

I build gameplay systems, VR experiences and multiplayer backends, and I ship them: an upcoming Steam title and a robotics simulator used by 30,000+ people.

years shipping games
5+
years shipping games
01Skills users
30K+
01Skills users
VR experiences
20+
VR experiences

01 // player profile

About me

I'm a full-stack game developer with 5+ years in game development and backend engineering, including 2+ years specializing in VR. I'm leading Synarchy: Strings of Deceit toward its Steam release, and I built 01Skills, a robotics coding simulator with 30,000+ users. I work mostly in Unity and C#, using Photon for real-time multiplayer, and I build the server side myself with Node.js, .NET and MongoDB.

I enjoy the whole lifecycle: shaping a concept into an investor-ready prototype, scaling it into a vertical slice, and setting up the CI/CD, branching strategy and team workflow that get it shipped. Lately that has meant leading teams, onboarding developers and working directly with founders on scope and milestones.

30K+

Users on 01Skills, the robotics simulator I built

5+

Years building games

20+

VR experiences shipped

Top 50

of 10,000+ teams at Digitopia

Currently

  • Game Developer

    Engineered Alchemy

  • Lead Unity Developer (Part-time)

    Noxveil Studio

    Leading Synarchy: Strings of Deceit toward Steam

  • Learning: Professional Scrum Master

    PSM certification

02 // quest log

Experience

  1. Game Developer @ Engineered Alchemy

    09/2026 – Present

    Games studio whose team has worked with Disney, Nintendo, EA, King and Microsoft.

    • Developing Unity / C# games and gameplay systems for the studio's projects.
    engineeredalchemy.com
  2. Lead Unity Developer (Part-time) @ Noxveil Studio

    02/2025 – Present

    Remote

    • Leading development of Synarchy: Strings of Deceit, an upcoming multiplayer PC game heading to Steam.
    • Led the implementation of core gameplay systems, taking the project from early concept through an investor-ready prototype and into the Vertical Slice phase, positioning the title for an Early Access launch on Steam.
    • Helped grow the studio by recommending and onboarding team members, managing individual tasks and keeping the development pipeline efficient.
    • Oversee DevOps for the GitHub organization: version control, branching strategies and CI/CD workflows.
    • Work directly with the CEO and founders on project planning, milestone scoping and studio-level decisions.
  3. Senior Unity Developer @ Thaka International

    07/2025 – 09/2026

    Cairo, Egypt

    • Built 01Skills, a robotics coding simulator that trains students for the World Robot Olympiad (WRO) with Block Coding and Python. It has grown to 30,000+ users.
    • Shipped it for Windows and macOS end to end, including CI/CD integration and a custom game launcher.
    01Skills
  4. Mid-level Unity Developer @ Ekson Technology

    07/2024 – 07/2025

    Cairo, Egypt

    • Developed educational, gamified VR labs in Unity and built custom internal tools that sped up the team's workflow.
    • Completed 20+ fully functional VR experiments and learning experiences.
  5. Junior Software Engineer @ CodeQuests

    07/2023 – 07/2024

    Cairo, Egypt

    • Worked across multiple game projects and managed releases, including 4+ Android games.
    • Ran market analysis and optimized final builds for performance, structure and user experience.
  6. Junior Unity Developer @ AYHAMco

    10/2022 – 07/2023

    Remote

    • Built the Node.js backend for multiple online card games and managed deployment on DigitalOcean.
    • Developed and maintained Bingo, Gin Rummy, Tarneeb, Tarneeb 400, Triple, Hand, Trix and Leekha.
    Chance on Google Play

03 // achievements unlocked

Selected projects

Synarchy: Strings of Deceit screenshot
Coming soon · Steam2025 – Present

Synarchy: Strings of Deceit

An upcoming multiplayer PC game heading to Steam, where I lead development at Noxveil Studio: core gameplay systems, the development team and the studio's CI/CD pipeline.

PCSteamUnityMultiplayerTeam Lead

04 // loadout

Skills & toolkit

Engine & Languages

UnityC#C++PythonJavaScript

XR

VR / XR DevelopmentUnity XR ToolkitVRIFShapeXR

Multiplayer & Backend

PhotonNode.jsWebSockets.NETMongoDB

DevOps

CI/CDGit & GitHubGitHub OrgsAWSDigitalOcean

Leadership

Team LeadershipProject ManagementHiring & OnboardingMilestone Scoping

05 // training arc

Education

Graduated

B.Sc. Computer Science

Faculty of Computer & Information Sciences, Ain Shams University · Cairo

2019 – 2023

Currently learning

Professional Scrum Master (PSM)

Scrum.org certification

2026

06 // press start

Let's build something people want to play.

I'm open to lead and senior Unity roles, PC and VR projects, and freelance collaborations. Email is the quickest way to reach me.

Based in Cairo · Open to remote work